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Developers had come together to promote Xbox Live Indie Games with community driven promotions featuring select games, called the Indie Games Uprising.There had been four "uprisings", the "Indie Games Winter Uprising", which took place during December 2010, and the "Indie Games Summer Uprising" which took place during August 2011, and the "Indie Games Uprising III" which took place during September 2012.gameplay, highlighting a bit of the platforming and combat.The game still looks incredible from an art perspective, with seemingly hand-drawn animations that look like they walked right off Walt Disney’s desk in the 1930s.On September 28, 2015, the Uprising returned with a tribute page showcasing developers that got their start on XBLIG and are now working on projects for Xbox One, Play Station 4 and Wii U thanks to the platform.As Microsoft transitioned from the Xbox 360 to the Xbox One, the Xbox Live Indie Games program was not brought over to the new platform.

Another game, Techno Kitten Adventure, was developed by a smaller developer, XMONOX, who then partnered with design studio Elite Gudz to relaunch the game with gameplay improvements and ports to mobile devices.

The Xbox Live Indie Games program did not continue with the release of the Xbox One, and the marketplace for these games will be shuttered by October 7, 2017.

Initial tools for the development of games on the Xbox 360 platform were bundled in the XNA Game Studio Express 1.0, released in December 2006, as a means of introducing newer programmers to the steps in game programming.

Today, the game has also appeared for pre-order on Steam.

Microsoft’s plan to close its indie games programme for Xbox 360 has been extended until early October to allow fans more time to invest.

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